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Why the heck can't I have horse units?
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CGM3
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PostPosted: Wed Mar 16, 2005 8:47 pm    Post subject: Reply with quote

WaxonWaxov wrote:
CGM3 wrote:
(and probable installation of a new governor) into a "mere" sack.


If you attack a city and it doesn't let you instate a new Governor, leave town, then turn aroudn and attack again.

The town's militia will be reduced significantly.

On either this second try, or a third try you'll get the thing where you go straight to the Captain of the Guard (fencing duel) afterwards you can instill a new governor if that's you're intent.

So basically, keep attacking. You'll get to put a new governor in eventually.


In game terms, yes.

But imagine the "real life" situation...

"All right, lads, we've just sacked Caracas, and I know you're all tired and hurtin' after that horrific struggle, and it's a pity about Black Tom and young Jem and the others, but we failed to chase that Spanish governor out, so you'll just have to suck it up and try again."

At which point your loyal crew shoots you -- it's too much work to hang you -- and chooses a new captain.

Laughing
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Striker
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PostPosted: Wed Mar 16, 2005 8:52 pm    Post subject: Reply with quote

CGM3 wrote:
WaxonWaxov wrote:
CGM3 wrote:
(and probable installation of a new governor) into a "mere" sack.


If you attack a city and it doesn't let you instate a new Governor, leave town, then turn aroudn and attack again.

The town's militia will be reduced significantly.

On either this second try, or a third try you'll get the thing where you go straight to the Captain of the Guard (fencing duel) afterwards you can instill a new governor if that's you're intent.

So basically, keep attacking. You'll get to put a new governor in eventually.


In game terms, yes.

But imagine the "real life" situation...

"All right, lads, we've just sacked Caracas, and I know you're all tired and hurtin' after that horrific struggle, and it's a pity about Black Tom and young Jem and the others, but we failed to chase that Spanish governor out, so you'll just have to suck it up and try again."

At which point your loyal crew shoots you -- it's too much work to hang you -- and chooses a new captain.

Laughing


In a "real life" situation, I don't think the captain is going to be thinking about giving the town to anyone. He is going to be thinking about plundering, pillaging, and burning. Twisted Evil
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WaxonWaxov
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PostPosted: Wed Mar 16, 2005 8:56 pm    Post subject: Reply with quote

re-attacking in that situation makes more sense than defeating a Ship of the Line with and damned War Canoe.

I guess we'll just have to ever-growing list of things in this game that don't make sense in this game. Wink
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Kristian95
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PostPosted: Wed Mar 16, 2005 9:15 pm    Post subject: Reply with quote

heck, that doesn't matter, as long as the game is fun to play.... and it sure is Smile
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ruff_hi
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PostPosted: Wed Mar 16, 2005 9:36 pm    Post subject: Reply with quote

WaxonWaxov wrote:
So basically, keep attacking. You'll get to put a new governor in eventually.

Not (strictly) true. I sacked a town about 15 times (last 10 were 1 on 1 fights with the captain and the last 5 for 0 gold each!) and could not convert it. However, I was down to about 35 men (v 15 guards). I ended up sailing away, getting another 40'ish men and coming back to sack it. Another fight with the guard and then I could convert it.

I think there is a minimum number of men that will allow a conversion.
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Kristian95
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PostPosted: Thu Mar 17, 2005 8:54 am    Post subject: Reply with quote

ruff_hi wrote:
WaxonWaxov wrote:
So basically, keep attacking. You'll get to put a new governor in eventually.

Not (strictly) true. I sacked a town about 15 times (last 10 were 1 on 1 fights with the captain and the last 5 for 0 gold each!) and could not convert it. However, I was down to about 35 men (v 15 guards). I ended up sailing away, getting another 40'ish men and coming back to sack it. Another fight with the guard and then I could convert it.

I think there is a minimum number of men that will allow a conversion.


I think so too..... in the old version of Pirates it was a matter of Pirate to Population ratio... that made converting cities much tougher actually Razz
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Striker
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PostPosted: Thu Mar 17, 2005 1:09 pm    Post subject: Reply with quote

ruff_hi wrote:
WaxonWaxov wrote:
So basically, keep attacking. You'll get to put a new governor in eventually.

Not (strictly) true. I sacked a town about 15 times (last 10 were 1 on 1 fights with the captain and the last 5 for 0 gold each!) and could not convert it. However, I was down to about 35 men (v 15 guards). I ended up sailing away, getting another 40'ish men and coming back to sack it. Another fight with the guard and then I could convert it.

I think there is a minimum number of men that will allow a conversion.


Was your wife from that port?
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Kristian95
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PostPosted: Thu Mar 17, 2005 1:45 pm    Post subject: Reply with quote

Striker wrote:
ruff_hi wrote:
I ended up sailing away, getting another 40'ish men and coming back to sack it. Another fight with the guard and then I could convert it.

I think there is a minimum number of men that will allow a conversion.


Was your wife from that port?


Can't be, 'cause then the conversion wouldn't have succeeded by picking up 40 additional crew
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Striker
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PostPosted: Thu Mar 17, 2005 4:24 pm    Post subject: Reply with quote

Kristian95 wrote:
Striker wrote:
ruff_hi wrote:
I ended up sailing away, getting another 40'ish men and coming back to sack it. Another fight with the guard and then I could convert it.

I think there is a minimum number of men that will allow a conversion.


Was your wife from that port?


Can't be, 'cause then the conversion wouldn't have succeeded by picking up 40 additional crew


Oops I missed the part about the 40 men. I wonder how many men he had when he started.
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WaxonWaxov
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PostPosted: Thu Mar 17, 2005 4:46 pm    Post subject: Reply with quote

I discovered last night that you can't convert a city if you have no rank with no nation.

The French and English were at war. I attacked a French city several times without it letting me convert.

So I went to a English town, got a promotion, then went and attacked again. This time it let me convert it to English.
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Striker
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PostPosted: Thu Mar 17, 2005 4:53 pm    Post subject: Reply with quote

That's very good to know.
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Hunter
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PostPosted: Fri Mar 18, 2005 6:51 am    Post subject: Reply with quote

WaxonWaxov wrote:
re-attacking in that situation makes more sense than defeating a Ship of the Line with and damned War Canoe.

I guess we'll just have to ever-growing list of things in this game that don't make sense in this game. Wink


You can add that I attack Antigua attempting to turn it over to Spanish rule. I couldn't convert the first time, but I did thouroughly rout them.

I attack again, and not only is the terrain different, but they picked up a squad of calvarly in the week I was in town and the 2 days I was turing around to attack again.

BIZARRO WORLD STRIKES!
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TheDon
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PostPosted: Fri Mar 18, 2005 2:33 pm    Post subject: Reply with quote

The same thing happened to me last night when attacking Puerto Bello. No cavalry the first time, but the second time they bring out the horse brigade. Three rounds from my buccaneers turned them all into corned beef hash, though.

thedon
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Striker
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PostPosted: Fri Mar 18, 2005 4:04 pm    Post subject: Reply with quote

I have attacked a town with two hundred men versus only one hundred attackers. They still had two units of calvary. I gently dispersed them, of course. Twisted Evil
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PrinceScamp
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PostPosted: Sat Mar 19, 2005 7:34 pm    Post subject: Reply with quote

huh, neat
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