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Comrade Robot
Powder Monkey
Posts: 25
1071 Gold -
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Posted: Fri Jun 09, 2006 7:17 pm Post subject: Buccaneering Armies |
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All you raiders out there I have a question for ye. What is the largest force ye've ever assembled when assaulting cities? One can't blunder into Port Royale expecting those 400 dogs of King James to sit on their miserable haunches while your crew of 20 burns the filthy city to the ground. For me the largest has to be almost 600. A full Royal Sloop, a full large frigate, a mail runner and also two war canoes. That was sure fun. Got to instill fear into those noble swine and take their wealth for a high purpose, funding my operation of death! |
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Rifleman
Swabbie
Posts: 77
398 Gold -
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Posted: Mon Jun 12, 2006 1:18 pm Post subject: |
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I don't think I've used more than a large frigate full (300). I just send in the Indians and the pirate raiders first.... _________________ "I am hurt, but I am not slain;
I'll lay me down and bleed a while,
And then I'll rise and fight again"
- Sir Andrew Barton |
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Turk
Powder Monkey
Posts: 21
159 Gold -
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Posted: Mon Jun 12, 2006 6:57 pm Post subject: |
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I attacked Monty with around 700.. give or take...
I had a Full BoW, a full Frig, and a partially crewed Frig. BoW had triple hammocks. Fun times slaughtering the Indian army and not losing a single man. I love defensive maps with lots of Buccaneers! _________________ Turk the Smuggler |
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TheDon
Rigger
Posts: 1289
16718 Gold -
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Posted: Tue Jun 13, 2006 1:06 am Post subject: |
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I've been trying to see how small a crew I can assault cities with. I have successfully attacked cities when my crew was about 1/2 what the defenders rallied. It takes some decidedly different tactics than just rushing headlong into enemy fire. You won't last long that way when they outnumber you 2 to 1. _________________ TheDon
Never interrupt your enemy when he is making a mistake. - Napoleon Bonaparte
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Cap'n Sawyer
Powder Monkey
Posts: 45
871 Gold -
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Posted: Mon Jul 03, 2006 4:29 am Post subject: |
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Cycling through your three starting position choices is critical for me. I'll happily assaulta city so long as I have 80% of the opposing force. Ranged attacks can't go through more than one forest square, so if I sneak in and out of foliage, I can get within two spaces of most ranged units, using my Bucs to soften them up before I charge. I've taken out every opposing unit and not lost a single one of mine, on a few occassions.
Just remember, it's not about destroying the entire opposing army, it's about getting one unit to the gates. I usually create a wedge for my Officers when assaulting Monty, then leave it to the fencing. It makes fighting those Indians a lot easier. |
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Looger
Powder Monkey
Posts: 28
363 Gold -
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Posted: Mon Jul 10, 2006 5:59 pm Post subject: |
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But Cap'n Sawyer, don't you earn more gold the more units you kill?
Largest I've had is 300. I once attacked a town with over six hundred...
Didn't go very well. |
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MagicJuggler
Powder Monkey
Posts: 20
327 Gold -
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Posted: Thu Aug 17, 2006 1:52 am Post subject: |
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I've gotten 600 for assaulting Havana (which had about 850). Naturally, I still won due to the AI's inability to use basic tactics. Enemy cavalry was a joke due to the presence of jungles and rocky bluffs (the bluffs are a great way to protect your Buccaneers) and between gunning down and flanking units, I was able to rout the enemy in no time. |
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Airsaw
Rigger
Posts: 1806
3281 Gold -
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Posted: Thu Aug 17, 2006 4:24 am Post subject: |
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Yeah, I've managed to top Monty with 86 men. I've only had the gumption to attack cities with a two-thirds margin, however. It depends a lot on the map you get...is there a shot at making it to the gate? Sometimes, there just ain't. ALSO, does the enemy have cavalry? TWO MOUNTED UNITS??? Ugh! _________________
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MagicJuggler
Powder Monkey
Posts: 20
327 Gold -
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Posted: Thu Aug 17, 2006 8:21 pm Post subject: |
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Cavalry is very easy to deal with, so long as you don't walk into their attack radius. Either shoot them, or lure them into Jungle, and you're set. |
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Jack to the Sparrow
Powder Monkey
Posts: 11
102 Gold -
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Posted: Fri Jan 05, 2007 1:05 am Post subject: |
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i recently attacked monties lair with 187 and it seemed to me like i was outnumbered 2 to 1. Anyways i have a real problem with the land battle AI the problem is that it's STUPID! like not as in i hate it but it makes the dumbest moves. Like for example when i battled montie i jus lined up my bucaneers with pirates in front and braced myself for the indian horde. In the end i didnt lose a signle unit as i ran towards the gates slipping and sliding in indian blood |
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Stryker1sf
Powder Monkey
Posts: 48
709 Gold -
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Posted: Fri Jan 05, 2007 1:26 am Post subject: |
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Under realistic circumstances I probably would want at least parity with the opposing force to guarantee victory, seeing that I am the master tactician However, in this game, the AI is so clueless that I've gone in once against Havana with 200 against 500 and won. Stick and move, use your buccaneers wherever possible to thin out the ranks and you've got it. The AI just charges into the ambush with no sense of tactics. |
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Lill-Troll
Seaman
Posts: 173
3042 Gold -
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Posted: Fri Jan 05, 2007 4:10 am Post subject: |
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Well, to be honest, that kind awas the way of Combat back in those days... And the Soldiers wouldn't even bother to run, just slowely march towards the enemy, giving them ample opportunity to aim their Cannans and fire away with muskets. Then again, both sides wold just stand opposite eachother and fire until one side ran away...
Give me a 20 guys with Machineguns, unlimited Ammo and a Timemachine, and I could take over the whole darn world in those days... _________________ "If I didn't hate life, what would I spend all my time raving about?" - Silvertail |
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Wolfwood
Boatswain
Posts: 2484
33917 Gold -
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Posted: Fri Jan 05, 2007 6:08 am Post subject: |
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2 against 3 is the ratio I usually go for as well. It is well enough to take care of most town defenders.
My tactics usually rely on the fact that the enemy will come to me, so I don't have to go to them. I just select a position which I know that the enemy will take good time to reach, so that their units come in one or two at a time instead of them all getting to me at the same time. They are easy to take out when their army is spread all over the map and as they approach your buccaneers in ones and twos without any sense of tactics.
Oh, since the question was about the largest army, I think mine has been around 400 or so and I take cities with 600 defenders pretty easily with that, so there's no need for any larger one. _________________ It is much better to be armed with a sword that has two edges than with an estoc [...], which is nothing more than a stick with a point. (Rapier Master G. Morsicato Pallavicini, La Scherma Illustrata, p. 14.) |
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Black Jack Davy
Powder Monkey
Posts: 7
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Posted: Fri Jan 05, 2007 8:57 am Post subject: |
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Lill-Troll wrote: | Well, to be honest, that kind awas the way of Combat back in those days... And the Soldiers wouldn't even bother to run, just slowely march towards the enemy, giving them ample opportunity to aim their Cannans and fire away with muskets. Then again, both sides wold just stand opposite eachother and fire until one side ran away... |
Not couldn't be bothered - muskets of the period were tremednously innacurate (and required you to be standing up to reload with any sort of speed, which pretty much ruled out decent skirmish tactics and using cover effectively). A single musket was pretty much useless firing against a single opponent until you were close enough to club him over the head with it. Standing shoulder to shoulder and firing in volleys - someone was bound to hit something. (Interestingly, I read somewhere that a full regiment - a bit later on, 18th century - firing volleys had about the same rate of fire as a WW1 machine gun)
Game-wise, I went up against Monty an won fairly easily with a little over 100 men the first time I did it, simply because I had no idea he had an army waiting for me. The next time I did it I struggled to manage with 250 men. Does Monty's army scale to match your own force or something? |
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Stryker1sf
Powder Monkey
Posts: 48
709 Gold -
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Posted: Fri Jan 05, 2007 3:48 pm Post subject: |
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With Monti's army (at least in my experience) sometimes it just depends on the terrain and the deployment. Since his army is all natives the forest is more their friend than yours. However, they lack long-range firepower (just the archers) so if there's some open ground or you can arrange a "killing zone" where they have to come in and you buccaneers can pick them apart safely, it's a lot easier. I'm gonna guess the first time you had a good deployment, but the second time the map was less favorable for your setup. Just a guess though. |
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