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Guardacostas
Gunner
Posts: 968
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Posted: Sat Oct 14, 2023 3:19 pm Post subject: |
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Its dealable, the CTDs. I just save the game before i click on the map icon or for that matter the captains log icon. Next game im going to have to back to sailing in the west indies, bretheren of the coast style. Maybe that can be your next project, themodelcitizen? Your expertize would surely be useful. Are you still interested in modding? |
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Guardacostas
Gunner
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Posted: Sat Oct 14, 2023 8:54 pm Post subject: |
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Just wondering, was 1660 the only scenario you tested while modding? I'm playing the 1640 start date |
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corsair91
Sailing Master
Posts: 8269
208103 Gold -
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Posted: Sat Oct 14, 2023 9:29 pm Post subject: |
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Ref: early ranks
Checking the text.ini file
Default Disk Game
\assets\pak1.FPK\text.ini Ranks content
[RANK]
Type = __VAR
Value = Mr.
Value = Mr.
Value = Captain
Value = Major
Value = Colonel
Value = Admiral
Value = Baron
Value = Count
Value = Marquis
Value = Duke
TMC - Pirates o' the East Indies 2020
East Indies 2020.rar
\assets\text.ini Ranks content
[RANK]
Type = __VAR
Value = Mr.
Value = Mr.
Value = Captain
Value = Major
Value = Colonel
Value = Admiral
Value = Baron
Value = Count
Value = Marquis
Value = Duke
Last edited by corsair91 on Sun Oct 15, 2023 4:08 pm; edited 1 time in total |
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themodelcitizen
Gunner
Posts: 865
14671 Gold -
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Posted: Sun Oct 15, 2023 1:10 am Post subject: |
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Guardacostas wrote: | Just wondering, was 1660 the only scenario you tested while modding? I'm playing the 1640 start date |
As you can guess from all the talk about start dates, starting cities, etc, we've played and tested all eras. Not sure that makes much of a difference tbf, whether you get to 1660 by starting there or progressing there after starting an earlier date.
What do you mean by brethen of the coast modding? I didn't work with that one before, and have pretty much completed all of the projects I wanted to work on except for a more extensive viking mod. I still have some of my early graphic work but it's way too much to take on alone
You should try the Darien Scheme mod if you go back to the Carib! Fun to have Bermuda, Pensacola etc |
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Guest
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Posted: Sun Oct 15, 2023 1:38 am Post subject: |
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Coming soon to a PC near you. Legends of the High Seas: A Sid Meir’s Pirates Mod |
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Pirate
Helmsman
Posts: 5589
109759 Gold -
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Posted: Sun Oct 15, 2023 3:28 am Post subject: |
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Anonymous wrote: | Coming soon to a PC near you. Legends of the High Seas: A Sid Meir’s Pirates Mod |
Shit I bet the only thing you know how to make is a ass out of yourself. I mean if you don't have a name your willing to stick out there then you must be some worthless scumbag. |
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Guest
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Posted: Sun Oct 15, 2023 3:41 am Post subject: |
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Pirate wrote: | Anonymous wrote: | Coming soon to a PC near you. Legends of the High Seas: A Sid Meir’s Pirates Mod |
Shit I bet the only thing you know how to make is a ass out of yourself. I mean if you don't have a name your willing to stick out there then you must be some worthless scumbag. | |
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Guardacostas
Gunner
Posts: 968
10056 Gold -
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Posted: Sun Oct 15, 2023 4:44 pm Post subject: |
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themodelcitizen wrote: | Guardacostas wrote: | Just wondering, was 1660 the only scenario you tested while modding? I'm playing the 1640 start date |
As you can guess from all the talk about start dates, starting cities, etc, we've played and tested all eras. Not sure that makes much of a difference tbf, whether you get to 1660 by starting there or progressing there after starting an earlier date.
What do you mean by brethen of the coast modding? I didn't work with that one before, and have pretty much completed all of the projects I wanted to work on except for a more extensive viking mod. I still have some of my early graphic work but it's way too much to take on alone
You should try the Darien Scheme mod if you go back to the Carib! Fun to have Bermuda, Pensacola etc |
I understand you didn't work on the brethren mod, i was just wondering if you had any interest in further modding it? A map up the british coast to Boston and down to the southern tip of south america would be cool as hell. Ill try the darien mod in time *cueing corsair* so what other features does it have besides new cities? |
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corsair91
Sailing Master
Posts: 8269
208103 Gold -
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Posted: Sun Oct 15, 2023 7:19 pm Post subject: |
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Posted Mod Content List to the Darien Scheme Mod Thread |
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themodelcitizen
Gunner
Posts: 865
14671 Gold -
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Posted: Mon Oct 16, 2023 3:55 am Post subject: |
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Yeah it's as "best of" (IMO) of all the new cities, with Scotland replacing Holland. Scotland's brief colony in Panama, and Puerto Rico, are active in all eras in that one. Lots of fun.
Last time I tried making a map the NOAA maps weren't as detailed as they were in the past so I couldn't get a good one. I don't know if I have the time to devote to a huge project like that. If the maps at that NOAA website jlangsdo's tools have us getting maps from are back to high-res, I'd love to spread the word about map-making more, because I'm sure there's SOMEONE out there who would be into it. Making the European map was challenging but so rewarding |
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Pirate
Helmsman
Posts: 5589
109759 Gold -
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Posted: Sun Oct 22, 2023 12:15 am Post subject: |
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fleetp
Boatswain
Posts: 3742
36182 Gold -
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Posted: Sun Oct 22, 2023 9:56 pm Post subject: |
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Beautiful women in all the pictures. That fourth one is really weird, with the ladies legs going through the pool table. |
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Pirate
Helmsman
Posts: 5589
109759 Gold -
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Posted: Mon Oct 23, 2023 12:15 am Post subject: |
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No doubt that is weird. I’m certain it’s treating the pool table as water for the ladies and as a normal pool table for the balls.anyway it’s both fun and frustrating using these image creator’s you truly don’t know what your getting. |
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themodelcitizen
Gunner
Posts: 865
14671 Gold -
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Posted: Mon Oct 23, 2023 3:47 am Post subject: |
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Hahaha wow, the AI totally confused the pool felt cover for a pool/ocean I guess. Not quite worried it's going to take over, Terminator-style, quite yet |
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Guardacostas
Gunner
Posts: 968
10056 Gold -
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Posted: Fri Dec 01, 2023 10:13 pm Post subject: |
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