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Black Dahlia (1998) FMV
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corsair91
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PostPosted: Thu Feb 25, 2021 3:18 am    Post subject: Black Dahlia (1998) FMV Reply with quote

Black Dahlia (1998) FMV

https://en.wikipedia.org/wiki/Black_Dahlia_(video_game)
https://www.imdb.com/title/tt0172179/
https://web.archive.org/web/19980123232742/http://www.bdahlia.com/
https://www.mobygames.com/game/windows/black-dahlia
https://www.mobygames.com/game/windows/black-dahlia/screenshots
https://www.mobygames.com/game/windows/black-dahlia/trivia
https://www.mobygames.com/game/windows/black-dahlia/hints/hintId,6612/
https://adventuregamers.com/games/view/15772

https://adventuregamers.com/walkthrough/full/black-dahlia
https://www.walkthroughking.com/text/blackdahlia.aspx
http://www.balmoralsoftware.com/bdahlia/bdahlia.htm
https://www.ign.com/wikis/pc-cheats/Black_Dahlia_Cheats


Black Dahlia is an interactive movie point-and-click adventure game that was released on February 25, 1998 by Take-Two Interactive.

The story, while fictional, is inspired by the real life Cleveland Torso Murderer and the infamous murder of Elizabeth Short in Los Angeles.

Cleveland Torso Murderer
https://en.wikipedia.org/wiki/Cleveland_Torso_Murderer

Elizabeth Short known posthumously as the "Black Dahlia"
https://en.wikipedia.org/wiki/Black_Dahlia


Game is now abandonware, no indication that the game is either on GOG or steam. (Game frequently requested on GOG)

There are custom abandonware Game build versions available which bundle the Game with a Win9x emulator & fixes for windows 10 and are now recommended over the original retail game 8 CD release, if you don't already have the game.


The original retail CD game can now be troublesome with a modern OS.
Retail CD Game Fixes probably include Game installer fix, Latest game patch, custom DxWnd to fix game cursor issue.
See next Post in thread for further info on this.


This interactive movie point-and-click adventure game ties Elizabeth Short's murder to Nazis and occult rituals which the player has to investigate. The game featured two major Hollywood actors, Dennis Hopper (brief role) and Teri Garr.

Black Dahlia is a suspense thriller based loosely on the unsolved California murder of Elizabeth Short, nicknamed "Black Dahlia" for her favoritism towards black clothing.

Taking place in the 1940s, the game puts the player in control of a rookie government agent, Jim Pearson, whose first case involves investigating Nazi propaganda. The case is not as simple as it sounds, however. Before long, Jim uncovers information and evidence that the Nazis have connections to the supernatural, occultism as well as some very bizarre and ritualistic killings. Jim meets Elizabeth Short who possesses a strange engraved stone known as the "Black Dahlia", an artifact coveted by the Nazis as a source of ultimate power. When her brutal murder occurs, the stone disappears. During Jim's search for the missing item, he uncovers a web of evil, deceit and intrigue. Will he get out alive .. and uncorrupted?

The game is a point-and-click puzzle-solving adventure with live action cutscenes. Full 360 degree horizontal and limited vertical panning allow the player to scan each scene with the mouse. Jim's in-game notebook acts as a journal as it records everything of importance that he has examined.

Black Dahlia has over sixty puzzles dispersed over nearly as many locations. They range in difficulty, style and type including jigsaw, manipulation, code breaking, mazes and object based. Well publicized bypass codes can be used to "auto-solve" them without compromising the game, since no score is kept.


Black Dahlia Youtube Channel
https://www.youtube.com/channel/UCP_RVoZMXQPvYcka6Nqqz5w


Black Dahlia game walkthrough
https://www.youtube.com/playlist?list=PLCC7B2B7DF780A914

123Pazu


Black Dahlia - English Longplay - No Commentary
https://www.youtube.com/watch?v=5vYKnKD8l0I

Andrea Pannocchia
Jun 27, 2019
runtime 6:42:06


Advertising Blurbs

Amazon "Manufacturer Description":

Three major historical phenomena form the basis for the Black Dahlia story line. Although separated in both time and space, these events were linked by more than simple murder. The methodology, the systematic deliberation involved in these murders, and the lack of common reason fascinates and compels us to look deeper into the forces responsible for these acts.

First, let us examine the reign of terror carried out in Cleveland by America's first modern serial killer. This cunning psychopath, known as the Torso Killer, can be linked to dozens of slayings. Many of his victims were found dismembered and neatly wrapped in newspaper along a stretch of industrial wasteland called Kingsbury Run. He was never apprehended despite an intense--even eerie--manhunt carried out by some of the day's top law enforcement officers, including the famous "Untouchable" Eliot Ness. The killer's activities mysteriously ceased just before the outbreak of World War II, which incidentally is the next major historical event that plays a role in our story.

The rise of fascism in Europe and the incomprehensible defeat of both Poland and France at the hands of Nazi Germany caused many to speculate that the Germans had more than a tactical military advantage over its opponents. To some, this led to a conviction that a network of spies and traitors must have played a significant role in Hitler's victories; to others, it pointed to supernatural aid.

Finally, the third, and in some ways most tragic, piece of history that has inspired our story is the murder of a young actress in Los Angeles, California.

Whatever motives these various historical figures may have had, it is not difficult to draw parallels between them. Our plot ties these events, leading from the barbarous madness of the Torso Killer and the murderer of Elizabeth Short to the architects of the Holocaust who nearly succeeded in plunging our world into a new Dark Age.

Features:
* An unprecedented freedom of movement within the game's 3-D-rendered, ultrarealistic, "living" environment
* An intricate, twisting plot line that will keep you guessing right up to the very end
* Over 70 tightly integrated, highly relevant puzzles and thrilling combat sequences will provide challenges for gamers of all tastes
* A truly epic scale that carries the gamer to over 80 locations on two continents over the course of five years
* An exciting cast of professional actors, including Hollywood's Dennis Hopper and Teri Garr
* A story that is derived from history and in which every detail has been painstakingly researched

Back cover:

November, 1941. As America braces herself for world war, a vicious serial killer stalks the nation's industrial heartland. Known as the "Torso Killer," this cunning psychopath ritualistically dismembers his victims with chilling precision. Could it be these brutal murders are but one thread in a vast and ancient tapestry of supernatural intrigue? From the streets of Cleveland to war-torn Europe to a Los Angeles flush with victory, Black Dahlia leads the player through an eerie landscape of death, deceit and occult destiny to unravel a time-lost mystery. As Jim Pearson, rookie agent of the U.S. Intelligence service, you must break through the veils of deadly illusion in a desperate attempt to prevent humanity's greatest nightmare from becoming an unspeakable reality.

A superb storyline inspired by actual events.
A stunningly rendered, convincingly real 3-Dimensional game world that includes over 70 locations on two continents.
More than 60 challenging and seamlessly integrated puzzles.
A unique interface which immerses you in the adventure game experience.

Starring: Dennis Hopper, Teri Garr and Darren Eliker.


Last edited by corsair91 on Fri Feb 26, 2021 5:57 pm; edited 10 times in total
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corsair91
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PostPosted: Thu Feb 25, 2021 3:53 am    Post subject: Reply with quote

Tips for installing Black Dahlia on Windows 10
https://www.vogons.org/viewtopic.php?t=64995

recommended reading as has download links
(DxWnd link is dead, see below)

Black Dahlia PC game (1998) DxWnd
https://sourceforge.net/p/dxwnd/discussion/general/thread/dd77617d4f/7031/



Black Dahlia install/play on Win 10 OS help
https://www.gameboomers.com/forum/ubbthreads.php/topics/1096173/Re:_Black_Dahlia_install/play_



further old info, some further dead links

https://www.computing.net/answers/gaming/black-dahlia-pc-game-will-not-run-properly-on-newer-pcs/14408.html


Running Black Dahlia on Windows XP/Vista
http://randompctips.blogspot.com/2011/08/running-black-dahlia-on-windows-xpvista.html

---------------------------------
Some Youtube Game install movies


Let's Run Black Dahlia
https://www.youtube.com/watch?v=x7Hi5UMhkuQ

User comments on youtube page has further info



Zeke Plays: Black Dahlia Install Take 2 (part 1)
https://www.youtube.com/watch?v=Fm6qYQSlj0c

Zeke Plays: Black Dahlia Install Take 2 (part 2)
https://www.youtube.com/watch?v=EuN4iP9jQUw

Warning: includes some spicy language!

Game Virtual Machine install -
PCem running Windows '95
https://pcem-emulator.co.uk/


Last edited by corsair91 on Fri Mar 12, 2021 9:03 am; edited 5 times in total
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corsair91
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PostPosted: Thu Feb 25, 2021 4:56 am    Post subject: Reply with quote

Black Dahlia (1998 Adventure Game)

Abandonware review
(so no Link)

Take2 Interactive hit the mark with Black Dahlia, a game boasting top quality full-motion video, but the real news is movement effects. Never have I seen such a full degree of freedom implemented to create such fantastic, fluid character movements. Combined with a great plot and story, the outstanding video, dynamic, believable characters and fairly decent acting and you get a game worthy of high placement in its genre. Black Dahlia contains over sixty puzzles to warp your brain as you move deeper into the mystery of the Torso Murders -- a mystery taking Jim Pearson to more than seventy locations, spanning two continents. The rich 3D environments, coupled with great sound, music and voice effects truly make Black Dahlia a feast for the eyes and ears.

However, Black Dahlia is not without its problems, the first being difficulty. This game is hard! Some of the puzzles are quite tedious, even if logically laid out. Secondly, while the game is very interactive during the limited times you get to interact, Black Dahlia has a little too much great video, making the game a little weak in actual gameplay. The game will also require you to do a lot of reading, which, depending on your preference, may be a good or bad point. Of course, the difficulty level might explain why the real Torso Murderer was never caught.

Graphics: A varied, beautiful 3D world.

Sound: Great effects, celebrity voices, and music.

Enjoyment: A fun -- if somewhat tedious -- mystery adventure.

Replay Value: Limited, but with the game spanning "eight" disks, you get plenty of game for your money.

Actually I'm not one of those, who squat hours at the computer and forget the entire environment, but with "Black Dahlia" it happened that I was bound to the computer in such a manner, realizing that it was already 2 o'clock in the night. For me the game is one of those for a long time again, that is very much appealing me concerning atmosphere, graphics and puzzles that I wished, I could play it again, without any foreknowledge.

Story

Whilst in Europe Hitler and his followers had the power and America stood a step before the entrance in World War II, a serial killer goes around in Cleveland, called "The Torso Killer". This never detained psychopath slashed his victims, left them bleeding to death and then finally packed them in newspaper. At first sight the murders don't seem to have anything to do with the investigations of Jim Pearson, freshbaked COI agent (coordinator of information).

He is examining a case of alleged recruitment of an industrialist for a Nazi plot. He discovers the "Brotherhood of Thule" and soon detects that his case is not only closely linked with his suddenly unseated predecessor, but has also a connection with the atrocious murder series. In the course of his investigations he discovers the "Black Dahlia", a mysterious, black jewel, which possesses apparently mystic powers and therefore attracts the interest of people from many sides. The plot protracts over more than 5 years, whereby the story, which begins with a "mere" murder case, glides over ever more into the fantastic.

The story is based on three true occurrences: The ascent of fascism in Europe, the never detained serial killer, who really roamed the streets of Cleveland in the 30's, and the mysterious death of the young actress Elizabeth Short, who was found 1947 carved up on an empty property.

Puzzles

The puzzles can be surely classified as fastidious. They are very varied, there are such, which one can solve with pure logical thinking and good combination skills and such, ,where you need some staying power and pertinacity. There are e.g. puzzles, where you must assemble a window picture, an extensive labyrinth, in which the only orientation guide is a compass, a math puzzle, where the knowledge about systems of equations is helpful, numerous combination puzzles, in which one must connect different hints to come to the solution and many more.

I liked the fact that not all puzzles had to be solved immediately. Thus there is for instance a task, that starts soon after the beginning, but can only be solved much later in the game. It's the correct assembling of a jewel-like thing consisting of rune tablets. To arrange the runes correctly you need 11 hints, which you must collect during the game at the most diverse places. Although I actually liked the rune puzzle very much, I nevertheless must admit the fact that it, as some other puzzles, was somewhat far fetched. Which reason should there be to cut individual fragments of the solution into an attic floor? One could ask such and similar questions about some of the puzzles, but I actually didn't feel disturbed very much, that not all puzzles were perfectly inserted into the game.

There are many puzzles, in which one must first understand the system in order to finally open a door, the cover of a small box or an important note. An example is the puzzle with the seal. Here the aim is for instance to produce a certain symbol at the end of a staff, whereby this symbol is divided into four picture parts, to be replaced by other parts situated beneath. By rotating certain parts of the staff you can move the lower and upper layers or down-shift the upper sections or up-shift the lower sections. If you once have recognized, which movement causes which action, it's no longer difficult.

Another sleight puzzle was the invitation, which nearly drove me to despair. You have to fold it in such a way that certain sections were on one side. In order to fold it, you can click the appropriate spot, to fold the paper here. However it can easily occur that you "mis-fold" it and unfolding the whole thing almost was a puzzle for itself.

During the game process it is also sometimes necessary to travel by hypnosis to a kind of dream world, where a classic example of a fastidious combination puzzle can be found. Thus one hears all kinds of sentences, depending on place and direction, which at first sight make no sense ("The sun loves the bird, but only, if it is alone"; "Fishes are creatures of the moon, but she refrains from them",...). this are hints to help to bring some pictures (fish, moon, sun, crown, key...) in the correct order to open a door.

Whenever you walk into a puzzle, it makes sense to get information with F1, to experience, what is actually the momentary objective. Thus this help-function gave me the crucial note to solve the window picture puzzle. If you are not working on a puzzle, the F1-key gives only general information about the game controls.

Graphics/Actors' performance

The scenarios are actually quite multifaceted. From various buildings, like a club, a restaurant and a church asylum over wide underground labyrinths and aged burial places up to dream worlds and other surreal areas, whereby generally a rather dark atmosphere prevails. Each location is initiated by a short, old monochrome film scene, before you can actually begin to play. The rooms and locations are 3D, and you can move to different points, from where you can look down and in all directions by keeping the left mouse button pressed while moving around. The furnishings and other objects are very detailed and designed reliable, the surfaces exact and drawn in an realistic way.

You play out of a 1st-person-perspective, i.e. you see everything from the view of COI-agent Jim Pearson, who will later become an army officer and then again a civilian. You can only see him when discovering new objects, when entering new locations and during conversations. Interrogations of suspects and conversations in general take a significant role in the process of the game, as they are an important source of information.

The actors' performance did strike me. Every person embodies his or her very own character in each case and largely reflects a unique personality. So for instance very busy inspector Mosley is a hard (working), stressed human being. The investigations afflict him badly, but he is nevertheless ready to help Jim and support him. Alice however embodies an always friendly, almost naive type of woman.

The game is supplemented and completed by numerous film scenes, which are nevertheless quite passable in quality.

I had a problem with reading some texts, which were very small and blurred (sometimes unusual old letters came in addition) that my eyes rather soon began to burn. Here it would have made more sense, if the designers would have used more distinct letters, even if that would have meant that the respective documents wouldn't look so old and thus reliably any longer.

Controls

Basically the game is played with the mouse, whereby you can allocate individual keys as you wish with Save, Load, Quit, etc..

From the starting point you can turn into each direction. According to whether an object can be manipulated or a person is addressable the cursor changes its form. In "Black Dahlia" you can find the following types of cursor: The turning "wait"-cursor, a compass-cursor (standard cursor), a narrow arrow (action cursor), which shows that one can examine or move an object or ask a person or the like, as well as a broader arrow, which enables you to access the next location. Then a backward showing arrow to zoom out and various other arrows, with which one can turn and shift objects.

Moving to another location is not a bare change of pictures but comes sliding. The sliding can be interrupted by the ESC-key.

Inventory

When pressing the Esc-key or right mouse button a mini menu appears, out of which one can access the inventory, the note pad, the save and load functions etc.. The inventory takes the entire screen and is divided into a small right and a much larger left section. On the right all objects are listed, which are in Jim's possession. On the left you can find a detailed view of the objects, you can turn them around here, manipulate them or simply look at them. Many of the collected items hold still more secrets and mysteries, so it is worthwhile to have a closer look at every object. To use one of the found things you simply have to press the "use"-key within the inventory.

The quite practical note pad has two different functions: On the one hand you can note there important things for yourself.

Substantially more important however is the fact that Jim also notes all the information automatically, that you can't access later any longer, but need to solve certain puzzles. This affects particularly the rune puzzle I already mentioned, for which you have to find 11 clues at the most diverse places.

Sound/Music

I consider the music very felicitous. As the plot may be more calm or more exciting you hear the suitable music which supports the atmosphere but does not disturb. Also the sound effects are quite passable. The speakers are professional and convincing; they mediate in a very clear and expressive way the feelings and the character of the concerned person.

Miscellaneous

The save and load function was designed quite pretty. The last played scene is shown in stamp-style, what makes it easy and practical to regain the required savegame. Finally I would like to point out that this game is not suitable for children or in general for more sensitive humans. There are some scenes, which are definitely precarious, even despite or because of only suggested acts of violence.

Conclusion

A very good game, which particularly convinced me because of the varied, many and good puzzles and the extremely intriguing story as well as the convincingly personified characters. Small negative aspect: The translators could have exerted themselves a bit more.
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