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Sid Meier's pirates sneaking into town (Turn on captions)
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corsair91
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PostPosted: Thu Oct 07, 2021 12:18 am    Post subject: Sid Meier's pirates sneaking into town (Turn on captions) Reply with quote

Sid Meier's pirates sneaking into town (Turn on captions and annotations for tips)
https://www.youtube.com/watch?v=Wgdbmr-hfsA&list=PLK7hh-hSBiFKtTbrqo8uabPw_D96hJvFO&index=2


Detour to Elysium
runtime 9:31
7 Feb 2013

Sneaking into town. Finding the Tavern and Governors Mansion. Join Capt'n Brigand as he sneaks into a Spanish town. Activate captions to read subtitles.


Detour to Elysium
https://www.youtube.com/channel/UCmFJO7FDWw6BnMJHVkHmC2g


Last edited by corsair91 on Thu Oct 21, 2021 1:37 am; edited 1 time in total
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Pirate
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PostPosted: Thu Oct 07, 2021 2:21 am    Post subject: Reply with quote

I’ve had to sneak around all my life whether it was my own bedroom window growing up or a cigarette in high school. Aw nothing like coming home at 3am with your parents standing at the door waiting but you are already in bed because they never saw you coming.
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Captain Dave
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PostPosted: Mon Oct 11, 2021 3:47 am    Post subject: Reply with quote

Does anyone else sneak into towns often (or at all)?

I never do. The risk/reward of trying to do it doesn't make much sense, IMHO. I also find sneaking to be tedious compared to the other mini-games.
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Pirate
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PostPosted: Mon Oct 11, 2021 4:14 am    Post subject: Reply with quote

I’ve done it many of a time. Nothing like a good challenge now and then. I’d say it’s been a few years since I’ve played the game seriously.
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fleetp
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PostPosted: Mon Oct 11, 2021 2:39 pm    Post subject: Reply with quote

I've played the 'sneak into town' mini-game, but as it's not part of Pirates! that I enjoy I avoid it.

Last edited by fleetp on Mon Oct 11, 2021 8:27 pm; edited 1 time in total
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corsair91
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PostPosted: Mon Oct 11, 2021 3:47 pm    Post subject: Reply with quote

Strategy Guide by Sashanan
Version: 1.5 | Updated: 05/12/2008

https://gamefaqs.gamespot.com/pc/915017-sid-meiers-pirates/faqs/34143



[5.5] SNEAKING

This is likely the minigame you'll see least often. Sneaking happens in only
two instances: if you decide you have business in a town that won't let you
enter peacefully (and that you can't/don't want to attack it), or when
you are trying to escape captivity. In the former case, you start at the city
gates and try to reach either the Governor's mansion or the Tavern. In the
latter case, you start in the middle of the city and want to reach the gates.

Guards walk around the city carrying lanterns, and you want to stay out of
their sight. They will spot you if you get too close, and if you are spotted
the alarm will sound and all guards will pick up speed to catch you. If they
manage it, you are thrown in prison, end of story; you don't get a chance to
fight.

To stay out of the reach of guards, keep the following in mind:

- Guards can only see in front of them. If you walk (don't run, you can be
heard that way) up to one from behind, you will automatically knock him out.
They will stay down normally, however a different guard may help them back up
on their feet, so don't linger. For the most part, it's safer to stay out of
their sight completely than to try and knock guards out.

- White arrow signs are on various streets pointing in the general direction of
the governor's mansion. The tavern is usually one block behind it. There are
more signs on lower levels.

- If you walk up to a wall, you can climb over it. Guards can't do this, so
this is an easy way to lose one.

- If you walk up to a haystack, you will automatically hide behind it. Then
you can wait for guards to pass and come out of hiding when all is safe.

- By holding shift you can run rather than walk, but this limits your vision
and also makes more noise, potentially alerting nearby guards. Use sparingly.
Of course, if the alarm sounds and they're on to you, you'll want to run.

- Even if the alarm sounds you can still arrive safely at your destination,
though if you're closer to the ship you are probably better off escaping and
trying again. You can also hide in a nearby haystack and wait for the alarm to
die down, which it will in a while (but it’ll take longer for the guards to
disperse so you can come out safely again).

- I've been told, but I'm not sure about this, that day will dawn if you take
too long. I’ve never been able to confirm this, however, so it if happens at
all it’s after a long time. I’ve taken my time on difficult sneaking sessions
and never had an issue.

If you reach the Governor's mansion or the tavern, you will be able to conduct
business there normally and you will automatically leave town afterwards. You
can't access any other of the town's services through sneaking. If you
absolutely must visit the merchant or shipwright in a hostile town, your only
choice is sacking the town. You can access all the options afterwards.

If you succeed in reaching the city gates when escaping captivity, you can
resume your career. But if you're caught when trying this, expect your prison
sentence to be lengthened without another chance to escape.
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corsair91
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PostPosted: Tue Oct 12, 2021 5:21 am    Post subject: Reply with quote

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